A giant walking figure sets off on a journey with no ultimate destination. As he travels, he undergoes metamorphic change—from water to fire, to lava, before cooling to solidify into rock. The further he walks, the more he evolves, his footsteps echoing metal, liquid, wood.
Transfiguration (2020) is a reworking of the Universal Everything studio classic from 2011, The Transfiguration. The Transfiguration was first shown at the studio’s first major solo exhibition Super-Computer Romantics at La Gaite Lyrique, Paris. Now completely remade using the latest procedural visual effects software, the updated CGI artwork brings new life to the ever-evolving walking figure, with a new foley-based soundtrack by Simon Pyke.
Transfiguration (2020) is held in the collection of Sifang Art Museum, Nanjing, Jiangsu, China.
At the same time, the content of the screen uses 3D software physical algorithms to simulate the dynamic effects of particles, and the “water” screen in the blank part of the landscape painting is made into liquid particles. Then, the collision, flow, and change in the screen with deep space are simulated, showing the “naked eye 3D” interesting visual effects.